Warlords is a battle between 4 warlords, 1-4 of which can be controlled by the player(s). The objective is to destroy the other castles while protecting one's own with a moving shield. Each castle (an L-shaped wall distinguished by different colors) each contains and protects a Warlord icon (a crown for player-controlled Kings, a dark lord helmet for computer-controlled Black Knights). Fireballs bounce off anything they touch and destroy chunks of a castle wall on contact. Fireballs can be caught, held and thrown by shields for greater hitting force, but at the cost of slowly deteriorating the player's own walls. When an icon is destroyed it releases another fireball onto the playfield. The first fireball is launched by a dragon, always at a human player. Subsequent fireballs (maximum of 4 at once), appear after timeouts or when a warlord icon is destroyed. The last player with icon intact is awarded a a point bonus. A game ends when all human players are eliminated.
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