Skip to main content
Cookie notification

This website uses cookies, utilised by us and third parties to enhance your experience. Learn more via our Privacy page.

New classifications for gambling-like content in video games

Classifications and consumer advice for a film or video game can be used to help you choose the right content for you and your family.

Over the last decade, video games have increased and so has gambling-like content in these games. This includes:

  • In-game purchases with an element of chance, such as paid loot boxes. These are mystery items players can use real money to buy, without knowing what item they will get.
  • Simulated gambling including casino-style video games.

Research has found that gambling-like content in video games is linked to problem gambling in real-life, as well as psychological and emotional harm. To address these findings the Australian Government has introduced new classifications for video games containing gambling-like content.

From 22 September 2024, the new minimum classifications for video games with gambling-like content are:

  • M (Mature – not recommended for children under 15) for video games containing in-games purchases linked to elements of chance, including paid loot boxes (these are mystery items players can use real money to buy, without knowing what item they will get)
  • R 18+ (Restricted to adults 18 years and over) for video games containing simulated gambling.

For video games containing in-game purchases linked to elements of chance. For video games containing simulated gambling.

The changes will apply to video games on computers, gaming consoles, phones and tablets.

Where to find classification information

Classification ratings can be found on streaming services, online gaming storefronts, digital downloads, and video game packaging. Advertising for video games can also include the rating information.

You can find out what each rating means at What are the ratings?

You can also find the classification and consumer advice – the words that appear alongside a classification rating – by searching the title on the classification website or by using the latest classification decisions.

The consumer advice for new video games that contain gambling-like content will say:

  • Chance-based in-game purchases” – for video games containing in-game purchases linked to elements of chance, like loot-boxes.
  • High-impact simulated gambling” – for video games containing simulated gambling.
  • Gambling themes” – for video games containing content which may resemble gambling, but does not meet the threshold for simulated gambling.

Classification of existing video games

The new classifications will be applied to new video games. The new classifications will not be applied to existing games, unless they are updated with new content and need to be reclassified.

Advice for parents and carers

Parental controls can be used to help parents and carers monitor and limit the type of content children can access. Most game consoles and digital devices provide age-based parental controls. Many allow you to block access to content based on the classification.

The e-Safety Commissioner has more information on parental controls and how to use them.

Further resources